Sebastian Frisch (DE) researches and creates works as an artist, musician, developer and sound-designer. He makes use of a diverse set of media technologies to create immersive experiences and discover possible connections between the digital and the palpable. His main interest belong to the fields of sound, space and interactive art. Sebastian studied Sound Art and Computer Science at Salzburg University of Applied Sciences and graduated recently from the ArtScience Master’s program at the Royal Conservatory and the Royal Academy of Art, The Hague.
Sebastian founded his studio for immersive experiences in the year 2011 to create a framework for his interdisciplinary work between Art, Science and Technology. He has presented his work at festivals, galleries and institutes like Ars Electronica Festival - Linz (AT), GOGBOT Festival - Enschede (NL), Zone2Source - Amsterdam (NL), Oddstream Festival - Nijmegen (NL), Art:Rotterdam (NL), Salzburg University of Applied Sciences (AT) and V2_ Institute for the Unstable Media - Rotterdam (NL).
Beside's running his own studio, he supports other artists in the making of their works with the development of concepts and technologies. He co-teached the class Soundworlds of the ArtScience program at the Royal Conservatory and the Royal Academy of Art, The Hague (NL) together with Rober Pravda and was an invited artist and guest lecturer at the Computer Music Studio of Anton Bruckner Private University for Music, Drama and Dance (AT) and MultiMediaArt of Salzburg University of Applied Sciences (AT).